TinyTiller | Tap, Grow, Thrive!

This is TinyTiller. A small, cozy and addictive pixel art farming game where your taps grow fortunes! Settle on a charming island, plant crops in real time, and harvest your way to self-sufficiency. With every tap, watch your tiny farm bloom into a thriving paradise!

Features

  • Plant, grow, and harvest with just a few taps!
  • Crops grow fast and in real time.
  • Earn coins to unlock crops.
  • Relax on a colourful, retro-inspired pixel island.
  • Every tap feels rewarding with retro audio feedback.
  • There’s no end. Keep growing, expanding, and perfecting your self-sufficient farm!

Why play?

Whether you have two minutes or two hours, TinyTiller offers a simple escape. No complicated mechanics, no overwhelming systems. Just pure, satisfying farming fun at your own pace. Perfect for fans of idle clickers, casual simulators, and pixel art games.

Coming Up

  • New mechanics to boost crop growth
  • Tapping mini-games

Credits

StatusIn development
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorCmd+Daan
GenreSimulation
Made withGodot
TagsClicker, Cozy, Farming, Pixel Art
Average sessionA few seconds
LanguagesEnglish
InputsMouse, Touchscreen

Development log

Comments

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I liked the game. Will it be localized to other languages?

I'm not sure I understand, the only text is taps. Why would that need to be localized to other languages? I'm happy to do so ofcourse.

I liked the art style, music and the UI is pretty good!  Watching the crops grow is nice.  Some quality of life features like drag-to-plant/harvest would have be appreciated in terms of accessibility.

At first I thought the buttons said "100 Tops", not taps, and figured that was a currency buy not a "click this thing 100x".  There's also not much of an indication which plant you have selected nor a reason to buy most of them since each one is just straight better than the last.  The cost curve is low enough you can buy 3-4 upgrades and get to the best one easily.  Overall solidly well done but could use some more mechanics to interact with.  

Thanks for trying out the game and leaving such a well tought out comment! I appreciate it :) This is actually my 2nd game ever made, so I appreciate the feedback!

The features you suggest is exactly what I'm working on right now. So, thanks for conforming I'm on the right path :)

Hi Avalorn, I updated the game based on your and friends' feedback and just released the new version. Thanks again for leaving your comment!